![]() There's a lot more vehicles on the way, too.Īfter an initial launch day crush, the prevailing criticisms seem to be that the early access version is smaller in scale than the original Kickstarter-backed vision of the game. While they're still on the beaches, those planned flamethrowers may help clear out bunkers. After the initial landing, allied players will have to fight a ways inland to secure a win. Black Matter have a pretty structured roadmap worked out, and the next big update due for the game will add that most iconic of World War 2 meatgrinders - Utah Beach, but on a larger scale. The game can chug even on high-end machines once there's a lot of smoke on the field. The cost of this scale appears to be a squeeze on hardware. It's not quite as fiddly as the likes of the Arma games, but there's a distinct strategic edge to it beyond your usual Battlefield V charge-respawn-charge loop. Forward spawn points have to be built, a process that takes a few moments, and it feels like voice comms are practically a requirement. Battle lines move up and down the map, and there's more focus on logistics than most. The maps are enormous, so that fifty players are still spread thin. Hell Let Loose feels like an interesting mid-point between gritty simulation shooters and faster, more accessible multiplayer games. From what I've seen so far, it seems like a good pick for the tactical squad chatter crowd. Forests are dense, bullets are very deadly, and artillery is a nightmare. While developers Black Matter have at least one full year of development still planned, players can jump in now for some gritty squad combat on a massive scale, with huge maps and fifty players a team. So if I had to recommend just one, I would probably recommend HLL just because the game is growing and improving, while PS seems to be dwindling a bit despite being a fantastic game.Jumbo-scale World War 2 FPS Hell Let Loose launched into early access yesterday, and after some launch-day troubles seems to be gaining the acceptance of the historical shooter crowd. But I will say that Hell Let Loose feels like the more future proof game that is making improvements rapidly and feels like it will soon become the superior game. I love both games and can't even really say which one is better. They are both 100% worth the money and very enjoyable games. Originally posted by SOULES75:Ideally, you'd get both. So if I had to recommend just one, I would probably recommend HLL just because the game is growing and improving, while PS seems to be dwindling a bit despite being a fantastic game. Fewer maps, weapons, factions, and gameplay mechanics overall There are fewer players that communicate in HLL, though you can usually find a squad that's willing to communicate if you take the time to Again, update 7 will come with improved sound The sound is OK but nowhere near as good as in Post Scriptum. Movement and gunplay feels clunky compared to Post Scriptum, however with update 7 about to release, this should all change. The game is newer and feels like it has more of a future compared to Post Scriptum *Note: I find anything above 30 FPS playable so your mileage may vary here I don't experience much lag and the game feels very optimized given my subpar specs The game loads fast and I have never experienced an error or crash of any kind The devs are incredible and are really making great strides with each update Maps are gorgeous and full of cool details that really immerse you The devs release new maps before they are properly optimized Game never loads after you pick a server Very slow load times all around (though I have an HDD in fairness) There are some major bugs that may or not impact you, including: Smaller playerbase can make your server choices more limited The game feels less optimized for me - but this seems to be completely opposite for others Specifically building interiors are pretty bad. The graphics aren't as realistic as in HLL. There are transport vehicles and mobile spawn points which are nice to have The gunplay feels smooth and kills are more satisfying due to the awesome effects The sound is incredible and really adds to the atmosphere The explosion, smoke, and gore effects are phenomenal - far better than in HLL ![]()
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